使用通用方法将接口作为约束类型
这是一个如何在类 Animal 上使用通用类型 TFood 的示例
public interface IFood
{
void EatenBy(Animal animal);
}
public class Grass: IFood
{
public void EatenBy(Animal animal)
{
Console.WriteLine("Grass was eaten by: {0}", animal.Name);
}
}
public class Animal
{
public string Name { get; set; }
public void Eat<TFood>(TFood food)
where TFood : IFood
{
food.EatenBy(this);
}
}
public class Carnivore : Animal
{
public Carnivore()
{
Name = "Carnivore";
}
}
public class Herbivore : Animal, IFood
{
public Herbivore()
{
Name = "Herbivore";
}
public void EatenBy(Animal animal)
{
Console.WriteLine("Herbivore was eaten by: {0}", animal.Name);
}
}
你可以像这样调用 Eat 方法:
var grass = new Grass();
var sheep = new Herbivore();
var lion = new Carnivore();
sheep.Eat(grass);
//Output: Grass was eaten by: Herbivore
lion.Eat(sheep);
//Output: Herbivore was eaten by: Carnivore
在这种情况下,如果你尝试呼叫:
sheep.Eat(lion);
这是不可能的,因为对象狮子没有实现接口 IFood。尝试进行上述调用将生成编译器错误:“类型’食肉动物’不能在泛型类型或方法’Animal.Eat(TFood)
‘中用作类型参数’TFood’。没有隐式引用转换’ Carnivore’到’IFood’。“