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StackOverflow 文件
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uwp 教程
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圖片
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使用 RenderTargetBitmap 將控制元件渲染為影象
<TextBlock x:Name="MyControl"
Text="Hello, world!" />
var rtb = new RenderTargetBitmap();
await rtb.RenderAsync(MyControl); // Render control to RenderTargetBitmap
// Get pixels from RTB
IBuffer pixelBuffer = await rtb.GetPixelsAsync();
byte[] pixels = pixelBuffer.ToArray();
// Support custom DPI
DisplayInformation displayInformation = DisplayInformation.GetForCurrentView();
var stream = new InMemoryRandomAccessStream();
BitmapEncoder encoder = await BitmapEncoder.CreateAsync(BitmapEncoder.PngEncoderId, stream);
encoder.SetPixelData(BitmapPixelFormat.Bgra8, // RGB with alpha
BitmapAlphaMode.Premultiplied,
(uint)rtb.PixelWidth,
(uint)rtb.PixelHeight,
displayInformation.RawDpiX,
displayInformation.RawDpiY,
pixels);
await encoder.FlushAsync(); // Write data to the stream
stream.Seek(0); // Set cursor to the beginning
// Use stream (e.g. save to file)