滑鼠事件
此示例顯示瞭如何在 QML 中使用滑鼠事件。
import QtQuick 2.7
import QtQuick.Window 2.2
Window {
visible: true
Rectangle {
anchors.fill: parent
width: 120; height: 240
color: "#4B7A4A"
MouseArea {
anchors.fill: parent // set mouse area (i.e. covering the entire rectangle.)
acceptedButtons: Qt.AllButtons
onClicked: {
// print to console mouse location
console.log("Mouse Clicked.")
console.log("Mouse Location: <",mouseX,",",mouseY,">")
//change Rectangle color
if ( mouse.button === Qt.RightButton )
parent.color = 'blue'
if ( mouse.button === Qt.LeftButton )
parent.color = 'red'
if ( mouse.button === Qt.MiddleButton )
parent.color = 'yellow'
}
onReleased: {
// print to console
console.log("Mouse Released.")
}
onDoubleClicked: {
// print to console
console.log("Mouse Double Clicked.")
}
}
}
}