通過 POST 方法使用 StringRequest 進行遠端伺服器身份驗證
為了這個例子,讓我們假設我們有一個伺服器來處理我們將從 Android 應用程式發出的 POST 請求:
// User input data.
String email = "my@email.com";
String password = "123";
// Our server URL for handling POST requests.
String URL = "http://my.server.com/login.php";
// When we create a StringRequest (or a JSONRequest) for sending
// data with Volley, we specify the Request Method as POST, and
// the URL that will be receiving our data.
StringRequest stringRequest =
new StringRequest(Request.Method.POST, URL,
new Response.Listener<String>() {
@Override
public void onResponse(String response) {
// At this point, Volley has sent the data to your URL
// and has a response back from it. I'm going to assume
// that the server sends an "OK" string.
if (response.equals("OK")) {
// Do login stuff.
} else {
// So the server didn't return an "OK" response.
// Depending on what you did to handle errors on your
// server, you can decide what action to take here.
}
}
},
new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
// This is when errors related to Volley happen.
// It's up to you what to do if that should happen, but
// it's usually not a good idea to be too clear as to
// what happened here to your users.
}
}) {
@Override
protected Map<String, String> getParams() throws AuthFailureError {
// Here is where we tell Volley what it should send in
// our POST request. For this example, we want to send
// both the email and the password.
// We will need key ids for our data, so our server can know
// what is what.
String key_email = "email";
String key_password = "password";
Map<String, String> map = new HashMap<String, String>();
// map.put(key, value);
map.put(key_email, email);
map.put(key_password, password);
return map;
}
};
// This is a policy that we need to specify to tell Volley, what
// to do if it gets a timeout, how many times to retry, etc.
stringRequest.setRetryPolicy(new RetryPolicy() {
@Override
public int getCurrentTimeout() {
// Here goes the timeout.
// The number is in milliseconds, 5000 is usually enough,
// but you can up or low that number to fit your needs.
return 50000;
}
@Override
public int getCurrentRetryCount() {
// The maximum number of attempts.
// Again, the number can be anything you need.
return 50000;
}
@Override
public void retry(VolleyError error) throws VolleyError {
// Here you could check if the retry count has gotten
// to the maximum number, and if so, send a VolleyError
// message or similar. For the sake of the example, I'll
// show a Toast.
Toast.makeText(getContext(), error.toString(), Toast.LENGTH_LONG).show();
}
});
// And finally, we create a Volley Queue. For this example, I'm using
// getContext(), because I was working with a Fragment. But context could
// be "this", "getContext()", etc.
RequestQueue requestQueue = Volley.newRequestQueue(getContext());
requestQueue.add(stringRequest);
} else {
// If, for example, the user inputs an email that is not currently
// on your remote DB, here's where we can inform the user.
Toast.makeText(getContext(), "Wrong email", Toast.LENGTH_LONG).show();
}