为 TreeView 创建一个简单的模型

从 Qt 5.5 开始,我们有一个新的精彩 TreeView ,一个我们都在等待的控件。一个 TreeView 控件实现了从模型项目的树表示。通常它看起来像其他 QML 视图 - ListViewTableView 。但 TreeView 的数据结构更复杂。

ListViewTableView 中的数据由一维节点数组表示。在 TreeView 中,每个节点都可以包含自己的节点数组。因此,与 TreeView 中的其他视图不同,要获取指定节点,我们必须知道父节点,而不仅仅是元素的行或列。

另一个主要区别是 TreeView 不支持 ListModel 。要提供数据,我们必须继承 QAbstractItemModel 。在 Qt 中,可以使用像 QFileSystemModel 这样的模型类来提供对本地文件系统的访问,或者使用 QSqlTableModel 来提供对数据库的访问。

在下面的示例中,我们将创建从 QAbstractItemModel 派生的此类模型。但为了使示例更加真实,我建议将模型设置为 ListModel, 但为树指定,以便我们可以从 QML 添加节点。有必要澄清一下,模型本身不包含任何数据,只提供对它的访问。因此,提供和组织数据完全是我们的责任。

由于模型数据是在树中组织的,因此最简单的节点结构如下所示,在伪代码中:

Node {
    var data;
    Node parent;
    list<Node> children;
}

C++中,节点声明应如下所示:

class MyTreeNode : public QObject
{
    Q_OBJECT
public:
    Q_PROPERTY(QQmlListProperty<MyTreeNode> nodes READ nodes)
    Q_CLASSINFO("DefaultProperty", "nodes")
    MyTreeNode(QObject *parent = Q_NULLPTR);

    void setParentNode(MyTreeNode *parent);
    Q_INVOKABLE MyTreeNode *parentNode() const;
    bool insertNode(MyTreeNode *node, int pos = (-1));
    QQmlListProperty<MyTreeNode> nodes();
    
    MyTreeNode *childNode(int index) const;
    void clear();

    Q_INVOKABLE int pos() const;
    Q_INVOKABLE int count() const;

private:
    QList<MyTreeNode *> m_nodes;
    MyTreeNode *m_parentNode;
};

我们从 QObject 派生我们的类,以便能够在 QML 中创建一个节点。所有子节点都将添加到 nodes 属性中,因此接下来的 2 部分代码是相同的:

TreeNode {
    nodes:[
        TreeNode {}
        TreeNode {}
    ]
}

TreeNode {
    TreeNode {}
    TreeNode {}
}

请参阅文章以了解有关默认属性的更多信息。

节点类实现:

MyTreeNode::MyTreeNode(QObject *parent) :
    QObject(parent),
    m_parentNode(nullptr) {}

void MyTreeNode::setParentNode(MyTreeNode *parent)
{
    m_parentNode = parent;
}

MyTreeNode *MyTreeNode::parentNode() const
{
    return m_parentNode;
}

QQmlListProperty<MyTreeNode> MyTreeNode::nodes()
{
    QQmlListProperty<MyTreeNode> list(this,
                                      0,
                                      &append_element,
                                      &count_element,
                                      &at_element,
                                      &clear_element);
    return list;
}

MyTreeNode *MyTreeNode::childNode(int index) const
{
    if(index < 0 || index >= m_nodes.length())
        return nullptr;
    return m_nodes.at(index);
}

void MyTreeNode::clear()
{
    qDeleteAll(m_nodes);
    m_nodes.clear();
}

bool MyTreeNode::insertNode(MyTreeNode *node, int pos)
{
    if(pos > m_nodes.count())
        return false;
    if(pos < 0)
        pos = m_nodes.count();
    m_nodes.insert(pos, node);
    return true;
}

int MyTreeNode::pos() const
{
    MyTreeNode *parent = parentNode();
    if(parent)
        return parent->m_nodes.indexOf(const_cast<MyTreeNode *>(this));
    return 0;
}

int MyTreeNode::count() const
{
    return m_nodes.size();
}

MyTreeNode *MyTreeModel::getNodeByIndex(const QModelIndex &index)
{
    if(!index.isValid())
        return nullptr;
    return static_cast<MyTreeNode *>(index.internalPointer());
}

QModelIndex MyTreeModel::getIndexByNode(MyTreeNode *node)
{
    QVector<int> positions;
    QModelIndex result;
    if(node) {
        do
        {
            int pos = node->pos();
            positions.append(pos);
            node = node->parentNode();
        } while(node != nullptr);

        for (int i = positions.size() - 2; i >= 0 ; i--)
        {
            result = index(positions[i], 0, result);
        }
    }
    return result;
}

bool MyTreeModel::insertNode(MyTreeNode *childNode, const QModelIndex &parent, int pos)
{
    MyTreeNode *parentElement = getNode(parent);
    if(pos >= parentElement->count())
        return false;
    if(pos < 0)
        pos = parentElement->count();

    childNode->setParentNode(parentElement);
    beginInsertRows(parent, pos, pos);
    bool retValue = parentElement->insertNode(childNode, pos);
    endInsertRows();
    return retValue;
}

MyTreeNode *MyTreeModel::getNode(const QModelIndex &index) const
{
    if(index.isValid())
        return static_cast<MyTreeNode *>(index.internalPointer());
    return m_rootNode;
}

要通过 QQmlListProperty 向 QML 公开类似列表的属性,我们需要接下来的 4 个函数:

void append_element(QQmlListProperty<MyTreeNode> *property, MyTreeNode *value)
{
    MyTreeNode *parent = (qobject_cast<MyTreeNode *>(property->object));
    value->setParentNode(parent);
    parent->insertNode(value, -1);
}

int count_element(QQmlListProperty<MyTreeNode> *property)
{
    MyTreeNode *parent = (qobject_cast<MyTreeNode *>(property->object));
    return parent->count();
}

MyTreeNode *at_element(QQmlListProperty<MyTreeNode> *property, int index)
{
    MyTreeNode *parent = (qobject_cast<MyTreeNode *>(property->object));
    if(index < 0 || index >= parent->count())
        return nullptr;
    return parent->childNode(index);
}

void clear_element(QQmlListProperty<MyTreeNode> *property)
{
    MyTreeNode *parent = (qobject_cast<MyTreeNode *>(property->object));
    parent->clear();
}

现在让我们声明模型类:

class MyTreeModel : public QAbstractItemModel
{
    Q_OBJECT
public:
    Q_PROPERTY(QQmlListProperty<MyTreeNode> nodes READ nodes)
    Q_PROPERTY(QVariantList roles READ roles WRITE setRoles NOTIFY rolesChanged)
    Q_CLASSINFO("DefaultProperty", "nodes")

    MyTreeModel(QObject *parent = Q_NULLPTR);
    ~MyTreeModel();

    QHash<int, QByteArray> roleNames() const Q_DECL_OVERRIDE;
    QVariant data(const QModelIndex &index, int role) const Q_DECL_OVERRIDE;
    Qt::ItemFlags flags(const QModelIndex &index) const Q_DECL_OVERRIDE;
    QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const Q_DECL_OVERRIDE;
    QModelIndex parent(const QModelIndex &index) const Q_DECL_OVERRIDE;
    int rowCount(const QModelIndex &parent = QModelIndex()) const Q_DECL_OVERRIDE;
    int columnCount(const QModelIndex &parent = QModelIndex()) const Q_DECL_OVERRIDE;
    QQmlListProperty<MyTreeNode> nodes();

    QVariantList roles() const;
    void setRoles(const QVariantList &roles);

    Q_INVOKABLE MyTreeNode * getNodeByIndex(const QModelIndex &index);
    Q_INVOKABLE QModelIndex getIndexByNode(MyTreeNode *node);
    Q_INVOKABLE bool insertNode(MyTreeNode *childNode, const QModelIndex &parent = QModelIndex(), int pos = (-1));

protected:
    MyTreeNode *getNode(const QModelIndex &index) const;

private:
    MyTreeNode *m_rootNode;
    QHash<int, QByteArray> m_roles;

signals:
    void rolesChanged();
};

由于我们从抽象 QAbstractItemModel 派生出模型类,我们必须重新定义下一个函数: data()flags()index()parent()columnCount()rowCount() 。为了使我们的模型能够与 QML 一起工作,我们定义了 roleNames() 。此外,与节点类一样,我们定义了默认属性,以便能够在 QML 中向模型添加节点。roles 属性将包含角色名称列表。

实施:

MyTreeModel::MyTreeModel(QObject *parent) :
    QAbstractItemModel(parent)
{
    m_rootNode = new MyTreeNode(nullptr);
}
MyTreeModel::~MyTreeModel()
{
    delete m_rootNode;
}

QHash<int, QByteArray> MyTreeModel::roleNames() const
{
    return m_roles;
}

QVariant MyTreeModel::data(const QModelIndex &index, int role) const
{
    if (!index.isValid())
        return QVariant();

    MyTreeNode *item = static_cast<MyTreeNode*>(index.internalPointer());
    QByteArray roleName = m_roles[role];
    QVariant name = item->property(roleName.data());
    return name;
}

Qt::ItemFlags MyTreeModel::flags(const QModelIndex &index) const
{
    if (!index.isValid())
        return 0;

    return QAbstractItemModel::flags(index);
}

QModelIndex MyTreeModel::index(int row, int column, const QModelIndex &parent) const
{
    if (!hasIndex(row, column, parent))
        return QModelIndex();

    MyTreeNode *parentItem = getNode(parent);
    MyTreeNode *childItem = parentItem->childNode(row);
    if (childItem)
        return createIndex(row, column, childItem);
    else
        return QModelIndex();
}

QModelIndex MyTreeModel::parent(const QModelIndex &index) const
{
    if (!index.isValid())
        return QModelIndex();

    MyTreeNode *childItem = static_cast<MyTreeNode*>(index.internalPointer());
    MyTreeNode *parentItem = static_cast<MyTreeNode *>(childItem->parentNode());

    if (parentItem == m_rootNode)
        return QModelIndex();

    return createIndex(parentItem->pos(), 0, parentItem);
}

int MyTreeModel::rowCount(const QModelIndex &parent) const
{
    if (parent.column() > 0)
        return 0;
    MyTreeNode *parentItem = getNode(parent);
    return parentItem->count();
}

int MyTreeModel::columnCount(const QModelIndex &parent) const
{
    Q_UNUSED(parent);
    return 1;
}

QQmlListProperty<MyTreeNode> MyTreeModel::nodes()
{
    return m_rootNode->nodes();
}

QVariantList MyTreeModel::roles() const
{
    QVariantList list;
    QHashIterator<int, QByteArray> i(m_roles);
    while (i.hasNext()) {
        i.next();
        list.append(i.value());
    }

    return list;
}

void MyTreeModel::setRoles(const QVariantList &roles)
{
    static int nextRole = Qt::UserRole + 1;
    foreach(auto role, roles) {
        m_roles.insert(nextRole, role.toByteArray());
        nextRole ++;
    }
}

MyTreeNode *MyTreeModel::getNodeByIndex(const QModelIndex &index)
{
    if(!index.isValid())
        return nullptr;
    return static_cast<MyTreeNode *>(index.internalPointer());
}

QModelIndex MyTreeModel::getIndexByNode(MyTreeNode *node)
{
    QVector<int> positions;
    QModelIndex result;
    if(node) {
        do
        {
            int pos = node->pos();
            positions.append(pos);
            node = node->parentNode();
        } while(node != nullptr);

        for (int i = positions.size() - 2; i >= 0 ; i--)
        {
            result = index(positions[i], 0, result);
        }
    }
    return result;
}

bool MyTreeModel::insertNode(MyTreeNode *childNode, const QModelIndex &parent, int pos)
{
    MyTreeNode *parentElement = getNode(parent);
    if(pos >= parentElement->count())
        return false;
    if(pos < 0)
        pos = parentElement->count();

    childNode->setParentNode(parentElement);
    beginInsertRows(parent, pos, pos);
    bool retValue = parentElement->insertNode(childNode, pos);
    endInsertRows();
    return retValue;
}

MyTreeNode *MyTreeModel::getNode(const QModelIndex &index) const
{
    if(index.isValid())
        return static_cast<MyTreeNode *>(index.internalPointer());
    return m_rootNode;
}

通常,此代码与标准实现没有太大区别,例如 Simple tree 示例

我们提供了一种从 QML 开始的方法,而不是在 C++中定义角色。 TreeView 事件和方法基本上与 QModelIndex 一起使用 。我个人认为将它传递给 qml 没有多大意义,因为你唯一可以做的就是将它传递给模型。

无论如何,我们的类提供了一种将索引转换为节点的方法,反之亦然。为了能够在 QML 中使用我们的类,我们需要注册它:

qmlRegisterType<MyTreeModel>("qt.test", 1, 0, "TreeModel");
qmlRegisterType<MyTreeNode>("qt.test", 1, 0, "TreeElement");

最好的例子,我们如何在 QML 中使用我们的 TreeView 模型:

import QtQuick 2.7
import QtQuick.Window 2.2    
import QtQuick.Dialogs 1.2
import qt.test 1.0

Window {
    visible: true
    width: 800
    height: 800
    title: qsTr("Tree example")

    Component {
        id: fakePlace
        TreeElement {
            property string name: getFakePlaceName()
            property string population: getFakePopulation()
            property string type: "Fake place"
            function getFakePlaceName() {
                var rez = "";
                for(var i = 0;i < Math.round(3 + Math.random() * 7);i ++) {
                    rez += String.fromCharCode(97 + Math.round(Math.random() * 25));
                }
                return rez.charAt(0).toUpperCase() + rez.slice(1);
            }
            function getFakePopulation() {
                var num = Math.round(Math.random() * 100000000);
                num = num.toString().split("").reverse().join("");
                num = num.replace(/(\d{3})/g, '$1,');
                num = num.split("").reverse().join("");
                return num[0] === ',' ? num.slice(1) : num;
            }
        }
    }

    TreeModel {
        id: treemodel
        roles: ["name","population"]

        TreeElement {
            property string name: "Asia"
            property string population: "4,164,252,000"
            property string type: "Continent"
            TreeElement {
                property string name: "China";
                property string population: "1,343,239,923"
                property string type: "Country"
                TreeElement { property string name: "Shanghai"; property string population: "20,217,700"; property string type: "City" }
                TreeElement { property string name: "Beijing"; property string population: "16,446,900"; property string type: "City" }
                TreeElement { property string name: "Chongqing"; property string population: "11,871,200"; property string type: "City" }
            }
            TreeElement {
                property string name: "India";
                property string population: "1,210,193,422"
                property string type: "Country"
                TreeElement { property string name: "Mumbai"; property string population: "12,478,447"; property string type: "City" }
                TreeElement { property string name: "Delhi"; property string population: "11,007,835"; property string type: "City" }
                TreeElement { property string name: "Bengaluru"; property string population: "8,425,970"; property string type: "City" }
            }
            TreeElement {
                property string name: "Indonesia";
                property string population: "248,645,008"
                property string type: "Country"
                TreeElement {property string name: "Jakarta"; property string population: "9,588,198"; property string type: "City" }
                TreeElement {property string name: "Surabaya"; property string population: "2,765,487"; property string type: "City" }
                TreeElement {property string name: "Bandung"; property string population: "2,394,873"; property string type: "City" }
            }
        }
        TreeElement { property string name: "Africa"; property string population: "1,022,234,000"; property string type: "Continent" }
        TreeElement { property string name: "North America"; property string population: "542,056,000"; property string type: "Continent" }
        TreeElement { property string name: "South America"; property string population: "392,555,000"; property string type: "Continent" }
        TreeElement { property string name: "Antarctica"; property string population: "4,490"; property string type: "Continent" }
        TreeElement { property string name: "Europe"; property string population: "738,199,000"; property string type: "Continent" }
        TreeElement { property string name: "Australia"; property string population: "29,127,000"; property string type: "Continent" }
    }

    TreeView {
        anchors.fill: parent
        model: treemodel
        TableViewColumn {
            title: "Name"
            role: "name"
            width: 200
        }
        TableViewColumn {
            title: "Population"
            role: "population"
            width: 200
        }

        onDoubleClicked: {
            var element = fakePlace.createObject(treemodel);
            treemodel.insertNode(element, index, -1);
        }
        onPressAndHold: {
            var element = treemodel.getNodeByIndex(index);
            messageDialog.text = element.type + ": " + element.name + "\nPopulation: " + element.population;
            messageDialog.open();
        }
    }
    MessageDialog {
          id: messageDialog
          title: "Info"
      }
}

双击添加节点,按住节点信息。