隐藏来自实体的玩家

这可以通过使用事件 EntityTargetEvent 来完成

如果你取消活动,实体将不会定位到玩家:

@EventHandler
public void onEntityTarget(EntityTargetEvent e) {
    Entity target = e.getEntity();
    if(target instanceof Player) {
        Player playerTargetted = (Player) target;
        if (shouldBeInvisible(playerTargetted) {
            e.setCancelled(true);    //Cancel the target event
        }
    }
}