自定义监听器
定义界面
//In this interface, you can define messages, which will be send to owner.
public interface MyCustomListener {
//In this case we have two messages,
//the first that is sent when the process is successful.
void onSuccess(List<Bitmap> bitmapList);
//And The second message, when the process will fail.
void onFailure(String error);
}
创建监听器
在下一步中,我们需要在对象中定义一个实例变量,该变量将通过 MyCustomListener
发送回调。并为我们的听众添加 setter。
public class SampleClassB {
private MyCustomListener listener;
public void setMyCustomListener(MyCustomListener listener) {
this.listener = listener;
}
}
实现监听器
现在,在其他类中,我们可以创建 SampleClassB
的实例。
public class SomeActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
SampleClassB sampleClass = new SampleClassB();
}
}
接下来我们可以通过两种方式将我们的听众设置为 sampleClass
:
通过我们类的工具 MyCustomListener
:
public class SomeActivity extends Activity implements MyCustomListener {
@Override
protected void onCreate(Bundle savedInstanceState) {
SampleClassB sampleClass = new SampleClassB();
sampleClass.setMyCustomListener(this);
}
@Override
public void onSuccess(List<Bitmap> bitmapList) {
}
@Override
public void onFailure(String error) {
}
}
或者只是实例化一个匿名的内部类:
public class SomeActivity extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
SampleClassB sampleClass = new SampleClassB();
sampleClass.setMyCustomListener(new MyCustomListener() {
@Override
public void onSuccess(List<Bitmap> bitmapList) {
}
@Override
public void onFailure(String error) {
}
});
}
}
触发器监听器
public class SampleClassB {
private MyCustomListener listener;
public void setMyCustomListener(MyCustomListener listener) {
this.listener = listener;
}
public void doSomething() {
fetchImages();
}
private void fetchImages() {
AsyncImagefetch imageFetch = new AsyncImageFetch();
imageFetch.start(new Response<Bitmap>() {
@Override
public void onDone(List<Bitmap> bitmapList, Exception e) {
//do some stuff if needed
//check if listener is set or not.
if(listener == null)
return;
//Fire proper event. bitmapList or error message will be sent to
//class which set listener.
if(e == null)
listener.onSuccess(bitmapList);
else
listener.onFailure(e.getMessage());
}
});
}
}